![]() ![]() Selecting a region changes the language and/or content on. It is recommended to have the average triangle count in the range mentioned below depending on the custom clothing item that you are creating: For example, if you have the front of the shirt horizontal and the back of the shirt vertical, the substance like horizontal/vertical stripe can look very different from each other. It is laid out either horizontally or vertically for consistent substances. ![]() It does not overlap and is not flipped/mirrored.It does not extend beyond the 0-1 UV space.The low polymesh has soft normals (single smoothing group) so that all the hard edged information is held inside the normal map.However, consider the following pointsfor the low resolution (or low poly) mesh that you create. After download, simply drop the files into your FUSE project cloths folder, and the items will show for you - scene provided with fully costumes character, as shown in the promo pics. So you can create use topology and UV layout for the custom clothing. Purchase now for just 15 - Everything already set up for FUSE. Want a logo on your 3D model's clothing Follow this Quick Tip and you'll be done in 5 minutes Models created in Adobe Fuse, Adobe After Effects and Cinema 4D. Unlike the custom body, the custom clothing does not have any specific UV requirements. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |